Showing posts with label Shader. Show all posts
Showing posts with label Shader. Show all posts

Wednesday, 28 January 2015

Ninja Girl Shader Test

Shader Made for Unity using Shader Forge and the amazing model made by SlipgateCentral.
The shader itself was based on Valve's DOTA 2 Shader Guide(PDF), from the DOTA Workshop page. Currently it is not using the R channel for the first map, the one that creates the detail texture. It should be added in the near future.




This map is not listed in the Workshop page, but I needed the 2 extra maps, since my textures lack the A Channel, due to ETC1 compression for Android.


And this is the node tree, from Shader Forge.