Wednesday, 28 January 2015

Ninja Girl Shader Test

Shader Made for Unity using Shader Forge and the amazing model made by SlipgateCentral.
The shader itself was based on Valve's DOTA 2 Shader Guide(PDF), from the DOTA Workshop page. Currently it is not using the R channel for the first map, the one that creates the detail texture. It should be added in the near future.




This map is not listed in the Workshop page, but I needed the 2 extra maps, since my textures lack the A Channel, due to ETC1 compression for Android.


And this is the node tree, from Shader Forge.